Realistic Female Human Body
-Moderately hi-poly
This is a modeling exercise I'm doing for
my own interest.
Started in Maya 3, now in Maya 4
Using ConnectPolyShape.MEL
Low-poly control-mesh is about 10,000 triangles

I plan to rig & pose this model. As another exercise, I'd like to make a duplicate of the head, and add a texture & hair to that.
...All in good time. :)
camera rotation
@ 480x360 dpi
0.84 Megs
using DivX codec

...This model was posted for input:
Hi End 3D,
CG Channel (CG Talk),
and Inside CG (CG Chat)

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